Runes
Runes are skill enhancers that are unlocked after the first Reincarnation. Under the "Runes" tab, you have the option to pick 1 rune to use with every skill. Most runes take effect at the same time as the skill in the same slot (unless written otherwise), and take effect for a certain amount of time depending on the rune level. The effect of runes can vary from extra damage to extra XP and even save you from game death!
Runes have three levels. The first level is green, second blue and third purple. They are unlocked by getting specific pets to levels 40, 80 and 100 respectively, so be ready to grind for those purple runes. Runes do not add to power, thus they do not affect the opponents that are chosen in PVP.
Examples of good offensive runes are:
- Asthayi - Very crucial for R2. Allow you to attack multiple opponents or buff your whole team. Get grade III version as soon as possible.
- Vald - Debuff enemy and buff yourself
- Adamzat - Increase damage especially for R2
- Flamma - Add more damage
- Opari - Good for Eddga / Speed burst build
Examples of good defensive runes are:
- Enkeli - Nice heal with berserk
- Kuura - SP regen
- Taika - Uninterruptible cast
A guide to runes and how to unlock them[1]
Runes can be obtained by getting pets to specific levels or using a treasure map. When Treasure Map(Rune) is used, the player can receive any rune they have not already unlocked; ie: Aires Rune I. Therefore, it is recommended to save them for use after unlocking several runes. NOTES: the ones with chinese names beside them are upcoming along with new pets. The names are subject to change with international release. It is very recommended to get your Haere runes before this update.
Rune | Effect | Type | Grade IV | Grade I. Green (Pet Lv. 40) |
Grade II. Blue (Pet Lv. 80) |
Grade III. Purple (Pet Lv. 100) |
---|---|---|---|---|---|---|
Celeritas | Boosts evasion during casting. | Defensive | Whisper | Drainliar | Ghostring | |
Marc | Yoyo | |||||
Era | Heal for a portion of HP lost during casting. | Defensive | Andre | Argiope | Isis | |
Fabre | Goblin :( | |||||
Heals for 15% of damage taken, 2x if HP below 50% |
Heals for 20% of damage taken, 2x if HP below 50% |
Heals for 25% of damage taken, 2x if HP below 50% | ||||
Fluo | Recover HP every turn, increased effect if you are debuffed. | Defensive | Poring | Farmiliar | Angeling | |
Poporing | Munak | |||||
Recovers 2% HP five times. 2.5x if under negative buffs |
Recovers 3% HP five times. 2.5x if under negative buffs |
Recovers 4% HP five times. 2.5x if under negative buffs | ||||
Haere | Damage taken beyond a certain amount is reduced to 1 | Defensive | Found in treasure maps | |||
After taking 60% of max HP, all dmg reduced to 1 for 3 sec |
After taking 50% of max HP, all dmg reduced to 1 for 3 sec |
After taking 40% of max HP, all dmg reduced to 1 for 3 sec | ||||
Iawanan | For a short time, taking lethal damage makes you invulnerable and heals you. | Defensive | Piere | Thara Frog | Rotar Zairo | |
Willow | Drops | |||||
Kupona | Reduces damage taken for a short time when casting the next skill. | Defensive | Any Pet Lv. 30 | Any Pet Lv. 50 | Any Pet Lv. 100 | |
-20% damage taken for 4 sec | -25% damage taken for 4 sec | -30% damage taken for 4 sec | ||||
Enkeli | For a short time, gain crit chance, and crits heal. | General | Lunatic | Tarou | Devling | |
Fabre | Eclipse | |||||
10% Lifesteal on crit | ||||||
Iyali | Gain damage for each ally, reduce damage taken for each enemy. | General | Master Reward (Not yet implemented) | Found in treasure maps | ||
Randomly buff 1 ally with this effect |
Damage +1% / Ally, -3% Damage taken / Enemy |
Damage +2% / Ally, -4% Damage taken / Enemy |
Damage +3% / Ally, -5% Damage taken / Enemy | |||
Taika | Cast faster and your skill cannot be canceled. | General | Vadon | Bigfoot | Smokie | |
Savage | Deviruchi | |||||
Vald | Reduce enemy attack power and increase your attack power when attacking. | General | Master Reward (Not yet implemented) | Goblin Archer | Gargoyle | Devling |
Hydra | Drops | |||||
Triple increment with critical hits |
Increase damage and damage reduction every attack by 0.5% over 4 sec |
Increase damage and damage reduction every attack by 0.7% over 4 sec |
Increase damage and damage reduction every attack by 0.9% over 4 sec | |||
Ennerwelt | Damage dealt also reduces enemy SP. | Niche | Found in treasure maps | |||
Burns SP equal to 5% of damage dealt |
Burns SP equal to 7.5% of damage dealt |
Burns SP equal to 10% of damage dealt | ||||
Kuura | Damage taken during casting restores SP. | Niche | Mandragora | Spore | Jakk | |
Creamy | Bongun | |||||
(effect is stronger when your SP is lower, or when damage taken is higher) | ||||||
Adamzat | Attacks do extra damage based on your HP difference from your enemy. | Offensive | Mandragora | Spore | Smokie | |
Muka | Orc Baby | |||||
Note: Capped at 50% difference |
+10% damage of HP difference |
+12.5% damage of HP difference |
+15% damage of HP difference | |||
Aries | Taking damage increases your attack speed, taking skill damage increases your cast. | Offensive | Evil Skeleton | Warrior Orc | King Goblin | |
Orc Baby | Muka | |||||
Asthayi | Turns next single-target skill into double-target, but also raises cast time. | Offensive | Whisper | Drainliar | Deniro | |
Archer Skeleton | Hornet | |||||
Turns next single-target skill into double-target, no cast penalty |
Turns the next single target skill to an AoE skill. | |||||
Ciernie | Reflects some damage taken during casting. | Offensive | Master Reward (Not yet implemented) | Andre | Argiope | Deniro |
Hornet | Hydra | |||||
Reflecting damage taken will also recover HP | reflects 25% of damage taken | reflects 30% of damage taken | reflects 35% of damage taken | |||
Desita | Gain damage for each buff on you. | Offensive | Master Reward (Not yet implemented) | Thief Bug | Rocker | Isis |
Vitata | Pirate Skeleton | |||||
Now increases damage from both buffs and debuffs |
+2% damage / buff on character |
+3% damage / buff on character |
+4% damage / buff on character | |||
Flamma | Attacks do extra damage based on % of enemy's current HP. | Offensive | Goblin -_- | Goblin :D | High Orc | |
Goblin :o | Goblin :( | |||||
Note: New info says 0.5% of HP and 0.8% def/Mdef per tick over 5 to 7 seconds |
0.5% of current HP per tick | For a certain duration, attacks will decrease opponent's HP and Defense. Advanced Improvement. | ||||
Opari | Normal attacks deal bonus true damage. | Offensive | Goblin Archer | Gargoyle | Steam Goblin | |
Archer Skeleton | Orc Archer | |||||
Deal additional 20% damage'as true damage |
Deal additional 25% damageas true damage |
Deal additional 30% damageas true damage | ||||
Flame 火焰 | Increases current skill damage, but current skill damage will become damage-over-time for 5 seconds. | Offensive | Giant Whisper | Mutant Dragonoid | Nine Tail | |
Vagabond Wolf | Nightmare | |||||
Sun 太陽 | Decreases opponent accuracy when attacked for a duration | General | Master Reward (Not yet implemented) | Strouf | Devil Maid | Orc Zombie |
Sohee | Elder Willow | |||||
Much higher accuracy debuff |
||||||
Spear 長矛 | Increases normal attack damage and normal attack can attack 1 additional target for a duration. | Offensive | Obeaune | Griffin | Sting | |
Yao Jun | Joker | |||||
Messenger 信使 | Reflects a special effect for a duration. Reflected special effect will not last as long. | Defensive | Master Reward (Not yet implemented) | Anubis | Marionette | Peco Peco |
Dragon Fly | Earth Petite | |||||
Reflected debuff will last full duration |
||||||
Wealth 財富 | Taking damage will increase crit chance for a duration. | General | Master Reward (Not yet implemented) | Found in treasure maps | ||
Greatly increase critical chance when taking damage |
||||||
Broad Wood 棕木 | Increases buff duration. | General | Found in treasure maps | |||
Protection 保護 | Grants a damage shield for a duration, scales with missing HP. | Defensive | Master Reward (Not yet implemented) | Found in treasure maps | ||
Immune to debuffs while shield is up |
||||||
Dawn 黎明 | Adds bonus damage to the current skill, more damage as battle drags on. | General | Found in treasure maps | |||
References
2. https://www.reddit.com/r/IdlePoring/comments/7pcwe3/unlock_requirements_for_new_batch_of_runes/
Idle Poring Navigation | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||
|